The Leamon Sound Device (LSD) is the direct result of many years of thought about
the nature of sound and sound reproduction.
The first inklings of an array-driven audio reproduction device came after I saw the
Grateful Dead in Las Vegas in 1994 and realized the band would no doubt have to
end its long run at some point (as indeed they did, with Jerry Garcia's death, in 1995;
subsequent incarnations have not been the same...). A truism about the Dead is that
the live shows were always so much better than recordings, and as I reflected on this
I realized a lot of it had to do with the sound -- the Dead always had clean, loud,
state-of-the-art concert sound systems.
It occurred to me that one problem with virtually all recorded sound I've encountered
is that it lacks dimension. The attempts by computer speaker makers to create 3D
audio from two channels just reinforces how much we crave hearing sound as our
ears are in fact capable of hearing it -- from any direction at any time. The problem with
trying to make 3D sound out of two speaker outputs is that you'll end up with sound
seeming to originate in mid-air, which is psychoacoustically nonsensical to us.
When it dawned on me that having multiple sound sources in the space around the
listener made sense, I began my first experiments with an array. The first attempt
was crude and generally unsuccessful. I built a three-foot square hollow frame out of
2 x 4s. I strung twine between each cross member around the sides, then attached
six cheap battery-powered computer speakers equidistantly around the frame. Each
speaker set was attached to a Walkman cassette player. I had a very primitive MIDI
audio set-up and managed to create some odd sounds, recording six individual tracks
onto cassettes (i.e., three sets of stereo tracks) and tried to start them all off as close to
simultaneously as I could.
It sounded terrible! After an afternoon of playing around with it I gave up the
Walkman idea but kept thinking about arrays and sound in space, and the means
to build an actual system to test my ideas.
A few years later I was able to afford another attempt. This time things went better,
but there were still problems. I purchased a total of 27 pairs of computer speakers
and mounted them in an array on opposite ends of the living room in my house --
27 speakers for the left channel on one wall, 27 speakers for the right channel opposite.
I then hacked a 10-band graphic equalizer so that each frequency band got its own
output rather than being mixed back into stereo. This gave me a total of 20 channels.
I attached the outputs to the computer speakers, sending most outputs except the
very highest frequency ones to multiple speakers. I'd set up the connections so the
highest-frequency sounds were at the top of the array, the middle frequency sounds
in the middle, and the lowest-frequency sounds at the bottom.
Aside from the Spanish-language AM radio soccer broadcasts that somehow got
picked up, the system sounded great! I didn't have to crank it up very loud to get
a rich, full, comparatively dimensionalized sound -- because it was split into multiple
channels by frequency, the full spectrum of the sound could be heard from the bottom
to the top of the array, and each slice of the spectrum got its own dedicated set of
speakers.
Unfortunately, a few weeks later I blew the equalizer (touched something wrong with
a screwdriver while the power was connected -- stupid!) and my attempt to hack
another one failed.
I waited for a couple years before my next attempt. My father died and left me just
about enough for me to spend what it took to build my dream sound system. (He
would have approved -- my only regret is that he is not here to experience it.) It
took a few months to work the kinks out and learn the basics, but when I first got the
current LSD up and running with 24 distinct, CD-quality streams of sound coming out,
I felt I had finally achieved what I'd started after ten years earlier -- the sense of being
immersed in a very rich environment of sound that actually made my ears feel like they
were listening rather than just hearing.
I can't precisely say why I started down this path -- I am not an engineer by training,
more a mild computer geek with a taste for having my senses engaged. I got a B.A. in
English, and studied film for a few years, and have worked in various sorts of media
companies (movie studio, architecture, computers, Internet, magazine publishing)
in generally menial positions. There's no rhyme or reason for my interest in any of
this except that I am simply not satisfied by the poor quality of the sound we experience,
considering how much better it could be. Yes, 5.1-channel sound is better than stereo
for watching movies, but for music, it sucks compared to 24 channels!
And 24 channels barely doesn't suck.
Early in life I learned to play piano a bit, and I was in band during junior high and
high school (playing clarinet). I learned a smidgen of composition and orchestration
along the way, but not nearly enough to be competent as a composer or musician.
Yet the LSD has enabled me -- a rank amateur -- to create interesting, even compelling
audio environments (I refuse to call it "music," though sometimes it approaches it). Often
it takes no more than 15-20 minutes of manipulating a recorded sound to turn it into
something that could only be listened to on the LSD. Indeed, the beauty of the system
is that it doesn't take a whole lot of knowledge to create for it.The nature of the system
itself -- the audacious difference between what you've heard before and what you can
hear in an LSD -- lends a compelling quality to its output.
Ultimately, I mean the LSD to be a tool for new kinds of music -- it is, after all, a new
kind of musical instrument. I don't believe we are so well served by the audio we
experience today that new ways of hearing aren't desirable. We are at a point of change
in how we experience music technologically -- old forms (radio, albums) are dying or
transforming into new forms (the Internet, burning CDs). What we don't seem ever to
really question is the basic nature of recorded sound -- is stereo really all there should be?
Or is 5.1-channel sound (SA-CDs, for instance, or DVD-Audio) the end-all and be-
all?
I argue this: that our ears are capable of hearing much more than mainstream technology
gives us. That the LSD is just the beginning of an attempt to give us back our ears,
our hearing minds.
© 2004 by Roy Leamon